Iterator-style loops in other languages are like

for a,b,c in iterator(args) do
  stuff
loop

In L0Lcode they would have to be

I HAS a,b,c IN UR iterator DOIN
  stuff
MOAR

I HAS … IN UR could also be used for objects (if this language ever gets there). You could specify the variable name, then the object name, in opposite order of whats usual, like

I HAS name IN UR object1 IN UR object2 IN UR object3
BTW this is the same as object3.object2.object1.name

Marius, 2007/05/29 11:16