Iterator-style loops in other languages are like
for a,b,c in iterator(args) do stuff loop
In L0Lcode they would have to be
I HAS a,b,c IN UR iterator DOIN stuff MOAR
I HAS … IN UR could also be used for objects (if this language ever gets there). You could specify the variable name, then the object name, in opposite order of whats usual, like
I HAS name IN UR object1 IN UR object2 IN UR object3 BTW this is the same as object3.object2.object1.name
— Marius, 2007/05/29 11:16