<?xml version="1.0" encoding="utf-8"?>
<!-- generator="FeedCreator 1.7.2-ppt DokuWiki" -->
<?xml-stylesheet href="http://lolcode.com/lib/exe/css.php?s=feed" type="text/css"?>
<rss version="2.0">
    <channel>
        <title>LOLCODE</title>
        <description></description>
        <link>http://lolcode.com/</link>
        <lastBuildDate>Sat, 04 Jul 2009 14:43:55 +0000</lastBuildDate>
        <generator>FeedCreator 1.7.2-ppt DokuWiki</generator>
        <image>
            <url>http://lolcode.com/lib/images/favicon.ico</url>
            <title>LOLCODE</title>
            <link>http://lolcode.com/</link>
        </image>
        <item>
            <title>news:pragpub - created</title>
            <link>http://lolcode.com/news/pragpub?rev=1246631631</link>
            <description>Well played, Pragmatic Programmers, well played.

The inaugural issue of PragPub, an electronic magazine for programmers edited by Michael Swaine, former editor of Dr. Dobb’s Journal, has a cameo appearance for LOLCODE.

(originally via Gruber)</description>
            <author>atl</author>
        <category>news</category>
            <pubDate>Fri, 03 Jul 2009 14:33:51 +0000</pubDate>
        </item>
        <item>
            <title>home</title>
            <link>http://lolcode.com/home?rev=1241089026</link>
            <description>Programming the LOL way.

All LOLCats, LOL, ALL CAPS.

HAI! This site provides community documentation of the emergent LOLCODE language. It was the creator's original hope that the examples could grow in a way that is both internally consistent and suggest a real, feasible computing language.</description>
            <author>atl</author>
            <pubDate>Thu, 30 Apr 2009 10:57:06 +0000</pubDate>
        </item>
        <item>
            <title>sidebar</title>
            <link>http://lolcode.com/sidebar?rev=1241089001</link>
            <description>Home

Forum

Store

Facebook

Flickr

Adam's blog









Links

Site news via cat macros

ICHC

LOL BOTS

LOLTheist

Powered by Joyent</description>
            <author>atl</author>
            <pubDate>Thu, 30 Apr 2009 10:56:41 +0000</pubDate>
        </item>
        <item>
            <title>playground:playground</title>
            <link>http://lolcode.com/playground/playground?rev=1240407423</link>
            <description>LOL HI THARE
CAN HAS STDIO?
KTHXBYE


=== Level 3 Headline

 ====</description>
            <author>stix</author>
        <category>playground</category>
            <pubDate>Wed, 22 Apr 2009 13:37:03 +0000</pubDate>
        </item>
        <item>
            <title>news:for-the-lulz - created</title>
            <link>http://lolcode.com/news/for-the-lulz?rev=1239839083</link>
            <description>Paul Lamere, a blogger for whom I have long had much respect, has outdone himself with a long look at the recent 4chan hack of a time.com poll.


	&quot; At the core of the hack is the work of a dozen or so, backed by an army of a thousand who downloaded and ran the autovoters and also backed by an untold number of others that unwittingly fell prey to the spam url autovoters. So why do they do it? Why do they write code, build complex applications, publish graphs - why do they  organize a team that i…</description>
            <author>atl</author>
        <category>news</category>
            <pubDate>Wed, 15 Apr 2009 23:44:43 +0000</pubDate>
        </item>
        <item>
            <title>news:google-code-search - created</title>
            <link>http://lolcode.com/news/google-code-search?rev=1238628260</link>
            <description>Just minutes into April 2nd, I discover that Google has introduced LOLCODE language search. Nice.

(via NetworkWorld)</description>
            <author>atl</author>
        <category>news</category>
            <pubDate>Wed, 01 Apr 2009 23:24:20 +0000</pubDate>
        </item>
        <item>
            <title>news:nom-nom</title>
            <link>http://lolcode.com/news/nom-nom?rev=1237897945</link>
            <description>Parry Gripp is a brilliant, mad genius. Anyone who rocked to Buffy the Vampire Slayer's theme tune at any time in the past twelve years already knows this. Lately, he has been building his reputation as the Mayor of the Internet by creating such musical hits as ”Hamster on a Piano,” ”Fuzzy Fuzzy Cute Cute,” and the below “Nom Nom Nom Nom Nom Nom Nom” song:</description>
            <author>atl</author>
        <category>news</category>
            <pubDate>Tue, 24 Mar 2009 12:32:25 +0000</pubDate>
        </item>
        <item>
            <title>keywords:hai</title>
            <link>http://lolcode.com/keywords/hai?rev=1236131425</link>
            <description>HAI
Start block
Opens the program.  The program block is terminated by a kthxbye.


----------

Do we want to repeat the name of the file we are declaring with “HAI”?  Like “HAI Count!!1”.  It would be similar to Java/C/C++ and some other languages.</description>
            <author>wherermypants</author>
        <category>keywords</category>
            <pubDate>Wed, 04 Mar 2009 01:50:25 +0000</pubDate>
        </item>
        <item>
            <title>news:if-programming-languages-were-religions - created</title>
            <link>http://lolcode.com/news/if-programming-languages-were-religions?rev=1229702557</link>
            <description>Variations of this joke get passed around all the time, but this one was special. LOLCODE joined the ranks of Lua, Ruby, and Erlang as the languages of the moment worth comparing.


	&quot; LOLCODE would be Pastafarianism - An esoteric, Internet-born belief that nobody really takes seriously, despite all the efforts to develop and spread it.&quot;</description>
            <author>atl</author>
        <category>news</category>
            <pubDate>Fri, 19 Dec 2008 16:02:37 +0000</pubDate>
        </item>
        <item>
            <title>news:the-lolz-keep-rolling-in</title>
            <link>http://lolcode.com/news/the-lolz-keep-rolling-in?rev=1229097900</link>
            <description>I recently learned of a lot more developments in the LOLCODE world. 

First off, congratulations to Dale, Brendon, and Carlos, winners of the N-Squared LOLCODE Challenge. Achievements like this give me hope for the next generation.

Secondly, Adrian Tsai provided a C++ LOLCODE interpreter for Windows. I haven't had time to investigate fully, but it sounds promising.</description>
            <author>atl</author>
        <category>news</category>
            <pubDate>Fri, 12 Dec 2008 16:05:00 +0000</pubDate>
        </item>
        <item>
            <title>news:roflthing-in-new-york - created</title>
            <link>http://lolcode.com/news/roflthing-in-new-york?rev=1228482045</link>
            <description>If you haven't heard the news, the folks behind ROFLCon, a watershed in LOLCODE's life, have teamed up to do another event, this time in NYC. Alexis Ohanian, of the big hands, the OLPC Laptop Auction, the LOLCats panel, and an obscure news aggregation site, is the host this time, and it looks like it's shaping up to be another nice event.</description>
            <author>atl</author>
        <category>news</category>
            <pubDate>Fri, 05 Dec 2008 13:00:45 +0000</pubDate>
        </item>
        <item>
            <title>implementations:yali - Upgrade to 1.1</title>
            <link>http://lolcode.com/implementations/yali?rev=1227165637</link>
            <description>YALI: Yet Another Lolcode Interpreter

Wait, or is it...

YALI: Another Lolcode Interpreter

I forget...

YALI is mostly up to the 1.2 spec, and includes a little beyond that (needed to get functions working). Interpreted in a Perl-based VM. No object support.</description>
            <author>semanticprecision</author>
        <category>implementations</category>
            <pubDate>Thu, 20 Nov 2008 07:20:37 +0000</pubDate>
        </item>
    </channel>
</rss>
